JCreates apps · Last updated August 25, 2026
This policy covers every iOS app published by JCreates (Joshua John), on the App Store or in TestFlight, including BoardFoot, Cascade: World Reaction Game, Cedar Closet, Coilzone, CoopLog, CraftPrice, CrumbKeeper, DiscCaddie, FlipLedger, Grudge Rush, Homelore, Homeprint, Mech Escape, Molt, PourCalc, ReefCadence, Splice, TipSplit, and WashQuote.
The one exception is GhostLoop Daily, which shares the runs you choose to play between players through Apple's CloudKit and therefore has its own privacy policy.
Your data stays on your device. We don't collect it, see it, sell it, or share it. There are no accounts, no sign-ups, no ads, and no trackers in any JCreates app. The only exceptions are features you choose to use, and they are named in full below: iCloud backup and sync (your personal iCloud, which we cannot read), and Homelore's optional Ask assistant, which has to send your question to our server to answer it.
Everything you enter — products, prices, inventory, sales, mileage, eggs, feeds, scores, rounds, tank tests, tips, quotes, game progress, home details, settings — is stored locally on your device. There are no JCreates servers receiving a copy.
Homeprint (room scanning), Homelore (documenting your home), and Cedar Closet (photographing your clothes) use the camera and photo library with your permission. The images stay on your device. None of our apps upload photos to us — the only way a photo leaves your device is if you share or export it yourself, or if you turn on iCloud sync in an app that offers it (see below).
Some apps can keep a copy of your data in your own iCloud account: CoopLog can save automatic daily backups to its iCloud Drive folder, and Homelore can sync your home record across your devices with iCloud (CloudKit). This data lives in your personal iCloud, is protected by your Apple Account, and is never accessible to JCreates. Turning these features off keeps everything solely on-device. See Apple's Privacy Policy for how Apple handles iCloud data.
Homelore includes an optional assistant that answers questions about your home, and an optional lookup that fetches locality information (for example, emergency shut-off guidance for your area). When you use these features, your question and the details of your home needed to answer it are sent over an encrypted connection to our service and processed by an AI model to generate the reply. We use this data only to produce your answer: it is not used for advertising, not sold, and not used to build a profile of you. If you never use Ask, nothing is sent. As Homelore is in beta, these features may evolve — this page will be updated before any change in practice takes effect.
If you use an app's backup or export feature (JSON, CSV, or PDF), the file is created on your device and shared only where you choose to send it (Files, AirDrop, email, etc.). That sharing is entirely under your control.
Coilzone can submit scores and achievements to Apple's Game Center if you are signed in: your best territory percentage, your weekly Coil Cup score, and your clips in a single run, plus which of its achievements you have earned. That data goes to Apple under your Apple Account and is covered by Apple's Privacy Policy. If you ask for it, the placement screen also shows where you sit among your friends on the weekly board: Coilzone asks Game Center for that one board's friends-scope entries, reads your own position out of the reply, and keeps nothing else. Coilzone never stores or sends a Game Center identifier itself. If you are signed out, those features simply hide and the game plays the same. Coilzone has no multiplayer server: every opponent in it is simulated on your own device.
Molt can submit scores and achievements to Apple's Game Center if you are signed in: your banked run scores go to its weekly and all-time leaderboards, along with which of its achievements you have earned. That data goes to Apple under your own Apple Account and is covered by Apple's Privacy Policy. Molt never stores or sends a Game Center identifier itself. If you are signed out, those features simply hide and the game plays the same. Molt has no multiplayer server: the hunter drones are simulated on your own device.
Grudge Rush and Splice work the same way: signed in, they can submit your scores to their leaderboards and report which achievements you have earned, and that data goes to Apple under your own Apple Account. Neither stores or sends a Game Center identifier itself, neither has a multiplayer server (every rival, drone, and laser is simulated on your own device), and signed out, both play the same with those features hidden.
Some apps (Coilzone, CraftPrice, FlipLedger, Grudge Rush, Homeprint, Mech Escape, Molt, Splice) offer in-app purchases or subscriptions. These are processed by Apple through your Apple Account. We never see your payment details. Purchase receipts are validated on-device via Apple's StoreKit. See Apple's Privacy Policy for how Apple handles purchase data.
The apps contain no third-party analytics, no advertising SDKs, and no trackers. We may see anonymized, aggregate crash reports and sales figures through Apple's App Store Connect (only if you've opted in to sharing analytics with developers in iOS Settings). These contain no personal information.
Our apps do not knowingly collect any information from anyone, including children.
If a future app or feature ever changes this policy, we'll update this page and note it in the app's release notes before the change takes effect.
Questions? Email josh202@gmail.com or visit jcreates.dev/support.